Mesh scaling
|
|
7
|
825
|
March 30, 2022
|
NPCs (non-player characters)
|
|
5
|
839
|
April 4, 2022
|
Text Chat
|
|
1
|
344
|
November 26, 2021
|
Script hooks for when a player emotes
|
|
1
|
327
|
November 16, 2021
|
"Get Voxel At Position" API call
|
|
3
|
353
|
September 7, 2022
|
Simulate other players in preview
|
|
1
|
468
|
August 7, 2021
|
External code editor support
|
|
1
|
406
|
March 8, 2022
|
Adjustable gravity
|
|
3
|
499
|
May 20, 2022
|
[DONE] - Custom loading screens
|
|
2
|
570
|
December 8, 2021
|
Analog input detection in Lua
|
|
3
|
607
|
December 25, 2021
|
Visual coding in Crayta
|
|
2
|
434
|
July 2, 2021
|
Persistent Game Storage
|
|
0
|
205
|
July 28, 2022
|
Expose character movement animations and states to the API
|
|
0
|
205
|
February 1, 2022
|
Physics Constraints
|
|
2
|
271
|
October 11, 2022
|
Smooth voxel rendering
|
|
1
|
317
|
April 16, 2021
|
Attach scripts/widgets to world
|
|
1
|
285
|
September 29, 2022
|
Allow playing as your drone in games
|
|
0
|
391
|
March 5, 2021
|
Ability to duplicate games
|
|
0
|
344
|
March 8, 2021
|
Scale triggers using world gizmos
|
|
0
|
239
|
November 6, 2021
|
Per world number of players setting
|
|
1
|
280
|
February 1, 2022
|
Ability to "bake" multiple meshes into a single entity
|
|
0
|
271
|
March 8, 2021
|
Vehicles System
|
|
0
|
447
|
March 1, 2021
|
Basic features missing in Crayta - Unity/Web dev feedback
|
|
2
|
411
|
January 21, 2022
|
Native animation support + keyframe editor
|
|
0
|
332
|
March 4, 2021
|
Challenge Descriptions
|
|
0
|
331
|
March 18, 2021
|
Option to turn off specular on directional lights/sun
|
|
0
|
186
|
January 13, 2022
|
Game testing / unlisted sharing system
|
|
0
|
324
|
March 4, 2021
|
Custom asset import
|
|
3
|
809
|
December 24, 2022
|
NPC generic/idle subtle animations
|
|
1
|
201
|
July 13, 2022
|
Custom cursors
|
|
0
|
750
|
March 9, 2021
|
Code folding in code editor
|
|
2
|
391
|
October 26, 2021
|
Add API to replace the current world with a new world asset
|
|
0
|
204
|
December 3, 2021
|
Opacity on entities
|
|
1
|
222
|
May 18, 2022
|
Ability to sit
|
|
0
|
313
|
March 5, 2021
|
Ability to list team members
|
|
0
|
310
|
March 5, 2021
|
Add entity name, script name and function name to all print statements
|
|
0
|
286
|
March 9, 2021
|
Code Editor Improvements
|
|
2
|
474
|
August 27, 2022
|
Customizable "Light Beam" effect
|
|
0
|
136
|
November 23, 2022
|
Shape merging to improve performance
|
|
1
|
162
|
October 10, 2022
|
Primitive 3D Shape Meshes with Custom Colour & Flexible Scaling
|
|
0
|
125
|
September 22, 2022
|
Climbing ladders and walls feature
|
|
0
|
115
|
January 12, 2023
|
Voice Lua API
|
|
0
|
349
|
March 6, 2021
|
Improved mouse + keyboard camera controls
|
|
3
|
528
|
October 25, 2022
|
Entity to entity collisions
|
|
0
|
325
|
March 4, 2021
|
Let us control network replication on entities
|
|
0
|
171
|
June 30, 2022
|
Launching dead characters
|
|
1
|
205
|
April 19, 2022
|
Event properties on widgets
|
|
2
|
164
|
December 31, 2022
|
Allow creators to use videos besides supporting images
|
|
0
|
260
|
March 27, 2021
|
More options for Quick Chat
|
|
0
|
246
|
December 8, 2021
|
Filebrowser for client-side widget assets
|
|
0
|
243
|
July 7, 2021
|