Ability to keep references to users / reference offline users

Currently, games can access information on users who are logged into the game, through their User entity. However, when the user leaves the game, their User entity is gone and the game can no longer access their save data, username, or other information.

This suggestion is to allow users to be referenced even when they’re not in the game (if they’ve played the game before). It might be useful in particular to access save data on users who are offline. For example, you might be able to load that user’s “base” that they’ve built, in a base-building game, to visit it when they’re offline. This feature could also allow in-game friends systems to be implemented, to encourage more competition.

Votes on original board: 7

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