Access logs, crashes and performance statistics from a published game

Crayta offers lots of information on errors, other logging and performance statistics when you’re previewing your game from the editor. However, much of the useful information when the game isn’t performing well, or is showing errors, happens in the published game when it’s being played “for real”.

This feature request suggests that a game creator should be able to access logs, crash data and performance statistics from “live” versions of their game. This may be implemented in various ways, but could involve players being able to send a “bug report” to the game creator from the Current tab on the main menu, which would send the game creator information on the game with the full log, and a performance graph throughout the game session.

Votes on original board: 7