Describe the bug:
Sounds played in game are heard where the camera is at.
- Sounds should be heard where the player is at.
- Occurs in Action and Orbit cam mode.
How do you cause this bug?
- List the steps
orbit cam - best example of this
- place a sound in the world
- preview
- notice it’s the camera picking up the sound, not the player
it’s odd to hear a sound close when the player is some distance away.
- in the example game, i could hear the chest open when the camera was near it, not the player.
- i had to move the chest open sound to the player in 2D - very hacky workaround.
Screenshots / video of bug:
Which platform: Stadia
Which input: Controller / keyboard + mouse (both)
Your Crayta username: sinjin
Game seen in (including “Hub” or “Editor for XYZ”): Sails the Stars
(opening boxes is where i noticed this)
How regularly do you see this? (E.g. 2/3 times - please try 3 times if possible): 3/3
Time + date seen: 20220601 0300 GMT
Version number (found in Help tab in Settings):
0.f4.84.123388
(PC only) hardware specs (upload dxdiag file if possible - Open and run DxDiag.exe):
Remember!
The more information you provide, the more likely it is that this bug can be fixed quickly! Also, if this was discussed in Discord / Reddit / elsewhere, it might help to include a screenshot of that discussion!