Audio heard at camera not player

Describe the bug:

Sounds played in game are heard where the camera is at.

  • Sounds should be heard where the player is at.
  • Occurs in Action and Orbit cam mode.

How do you cause this bug?

  • List the steps

orbit cam - best example of this

  • place a sound in the world
  • preview
  • notice it’s the camera picking up the sound, not the player

it’s odd to hear a sound close when the player is some distance away.

  • in the example game, i could hear the chest open when the camera was near it, not the player.
  • i had to move the chest open sound to the player in 2D - very hacky workaround.

Screenshots / video of bug:

Orbit Cam settings on Player

Which platform: Stadia

Which input: Controller / keyboard + mouse (both)

Your Crayta username: sinjin

Game seen in (including “Hub” or “Editor for XYZ”): Sails the Stars
(opening boxes is where i noticed this)

How regularly do you see this? (E.g. 2/3 times - please try 3 times if possible): 3/3

Time + date seen: 20220601 0300 GMT

Version number (found in Help tab in Settings):
0.f4.84.123388

(PC only) hardware specs (upload dxdiag file if possible - Open and run DxDiag.exe):

Remember!
The more information you provide, the more likely it is that this bug can be fixed quickly! Also, if this was discussed in Discord / Reddit / elsewhere, it might help to include a screenshot of that discussion!

Hey there @sinjin!

Thanks for spotting this! I have opened up a ticket for this issue in our database.
Our internal team will investigate this issue further. :slight_smile:

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