Changing the orders of widgets at runtime crashes the client

How do you cause this bug?

From a widget, bind a function to on-click that calls a lua function that changes the order of displayed widgets. The game will crash.

Screenshots / video of bug:

I made a reproduction here: Crayta

Which platform: PC

Which input: Controller / keyboard + mouse

Your Crayta username: Cereal

Game seen in (including “Hub” or “Editor for XYZ”):

How regularly do you see this? (E.g. 2/3 times - please try 3 times if possible): 100% reproducible

Time + date seen: September 28 2022

Version number (found in Help tab in Settings): 0.g3.9.128732

Hi @Cereal,

I’ve reproduced the crash internally and sent through a report to be looked at. Thanks!

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