This is awesome! Only minor feedback I can think of right now is to maybe give some more functionality to the spectator, because when you die you could end up just watching for 10+ minutes as your team-mates try and finish it. Maybe check out the message feature when spectating in CrayBomber, so you can perhaps send quick messages like “There’s a bomb there!” etc.
That’s a great idea! Make the spectator a ghost, who can’t interact with the environment but can walk around, and a chat system to communicate simple but useful things like – do you think this is a bomb, yes, no, etc.
Really love the game! For me the only issue I have sometimes is that it’s hard to control where you plant a flag. I would need to run back and forth a few times to get the flag marker where I want it, or it occasionally skips a tile and I have to reposition. Neither of those are huge problems, it would just help make the game feel smoother .
What might help for new players would be to include an explanation of the controls, e.g. left click to mark bombs.
Thanks for the feedback! I’ll definitely add the list of controls to the screen. Regarding making the control more smooth, I’m struggling to optimize it. I may have to ask around if there’s a better way to trigger actions based on joystick directions. Currently, I’m just guessing the joystick direction by using player’s facing direction, which usually lags behind the player’s input…