I think it could lead to new game ideas to have a trigger that can be added to round based game that ends that round and awards the win to the team of the player that reached the trigger. So like capture the flag but picking up the flag once = a win. This could be built into shooting games with emphasis on guarding a specific point.
Also it could lead to competitive obby games, races.
I’m not sure if the game package itself would have to be changed in order to make this. Another idea for this game mechanic could be a destroyable item within the trigger and the team wins once the health bar of this item is depleted.