Name: Doppler Sound Effect
By AdamO on Discord
This package includes a script that you can attach to any sound entity in your game that might move fast past the player, to give it a Doppler effect (the effect that causes fast-moving sounds to change in pitch as they pass you, such as the sound of plane flying overhead).
- Attach the DopplerSoundScript to any Sound entity in your game
- If you want to change how much it affects the pitch, change the “Double pitch speed” property - this is the speed at which the sound must be moving towards you to be double its normal pitch
Additionally, you can drop the DopplerCar_Example template into your world and preview to see it in action.
Explanation of the Doppler effect: