Duplicate Voxel


First of thanks loads for making this! Been dreaming of making video games! lol

Ok, so my question is, why is it that when I make bigger terrain and add voxels, they duplicate on the other terrains?

Is that a bug? If not, how can I turn it off?

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dragging a terrain off the voxel meshes asset list will have the effect described.

Create New Asset and give it a name. this should be a unique terrain which shouldn’t duplicate.


Thanks for the reply. Sorry I missed this :blush:

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