Entities spawned in game preview keep existing in the editor

Describe the bug:
Entities spawned in game preview keep existing in the editor

How do you cause this bug?
Use the package “Player Object Spawner”. It spawns a previewEntity and moves it around. Upon exiting the local game preview, the previewEntity stays visible in the editor, but it doesn’t exist in the World tree. Restarting the editor or testing on a server removes all these bugged entities.

Screenshots / video of bug:


Which platform: PC

Which input: keyboard + mouse

Your Crayta username: Vilva#9953

Game seen in (including “Hub” or “Editor for XYZ”):

How regularly do you see this? (E.g. 2/3 times - please try 3 times if possible):
Every time

Time + date seen:

Version number (found in Help tab in Settings):
0.d4.11.111118

(PC only) hardware specs (upload dxdiag file if possible - Open and run DxDiag.exe):

Remember!
The more information you provide, the more likely it is that this bug can be fixed quickly! Also, if this was discussed in Discord / Reddit / elsewhere, it might help to include a screenshot of that discussion!

Hello again Vilva,

Thank you for bringing this to our attention, I have entered this issue into our database for further investigation. :slight_smile:

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