Describe the bug:
If you spawn a template that contains a child, and then try to use SendToServer
from a script on that child, it will throw an error Cannot SendToServer to a script owned by another client
How do you cause this bug?
I’ve created a reproduction here: Crayta
The child in this case is a trigger. You could also use a voxel mesh, or an entity, etc. When I made the repro, I originally thought it was specific to triggers, but it’s actually any child.
- Interacting with the alien tube in front of you will attempt to spawn a copy of itself to the right.
- Interact with the alien tube once, and you will see a new alien tube to the right
- Interact with this new alien tube, and an error will be thrown in the console.
Things to note:
- Both the working entity and the broken entity are instances of the same template - it’s the same code.
- If you remove the trigger, and place the bugScript on the entity instead, there is no error. It’s specific to the trigger.
- If you move the bugScript to a child mesh, or a child voxel mesh, the error will still occur.
- Clone also fails in the same way that spawning the template does
Screenshots / video of bug:
Your Crayta username: Cereal
Game seen in (including “Hub” or “Editor for XYZ”): Linked above
Time + date seen: March 05 2022
Version number (found in Help tab in Settings): 0.e5.40.115857