Entity sync bug

Describe the bug:
The position and rotation of entities on client side is wrong.

How do you cause this bug?

  • List the steps
    Attach this to an entity and see how the position in the console changes each print (it is rounded every second print)
local TestScript = {}

function TestScript:Init()
    self:Schedule(function()
        while true do
            self:GetEntity():SetPosition(Vector.New(12.5, 12.5 ,12.5))
            Wait()
        end
    end)
end
function TestScript:ClientInit()
    self:Schedule(function()
        while true do
            print(self:GetEntity():GetPosition())
            Wait(1/30)
        end
    end)
end
return TestScript

Your Crayta username:
Daigoro