Event Toolset

I made a “Event Toolset” package that can be used to change entity attributes via events.

The script name scheme is
“[Entity type][Attribute name]Changer”

For non-boolean attributes you can setup up to 5 different values and apply them by referencing their respective functions.


Example:
Target: Change light color to green when a player is inside a trigger and to red when the player leaves it.

Solution:
1.Add the LightColorChanger script to your light.
2.Set the first “Colors” property element to red, the second one to green.
3.Setups two events (OnTriggerEnter and -Exit on the trigger) and call SetColor1 to change the light to red or SetColor2 to change it into green.

25 scripts that will help you with achieving your goals - entirely coding free!