If you’re inside a template, and you need to extract some piece of voxel so you can re-use it, doing so will remove the extracted voxels from the template entirely and place it in the world.
I think this should extract it and keep it inside the template.
Steps to reproduce:
- Open up create mode.
- Add a locator, create a template from it,
- Add a voxel mesh to the template
- Select the extract tool
- Choose any number of voxels,
- Click “Extract”
The selected voxels will be deleted from the template, and appear in the world.
Crayta username: Cereal
Game seen in: Create Model
Time + date seen: March 21 2021