[Fixed] BASIC CODING 1: EXPLODING BARRELS - props should read meshes

example

In your library, click on the Library dropdown and select Props .
Props

the screenshots match the game. the wording of props does not match. it maybe confusing for some to see the wording of props when the gui shows meshes.

one suggestion. if props and meshes are interchangeable, an explanation at the beginning of the tutorial would work.

this also occurs in the 2nd tutorial. it seems props are meshes. just a bit confusing to read one thing and see something else in crayta.

Hopefully all fixed now - thanks.