[FIXED] - entity:PlayTimelinePingPong() crashes the server/game

Describe the bug:
Using entity:PlayTimelinePingPong() or entity:PlayTimelinePingPong({}) crashes the server or game (when used on client side).

How do you cause this bug?

  • List the steps
    Use entity:PlayTimelinePingPong()

Screenshots / video of bug:

Which platform: PC

Which input: Controller

Your Crayta username: Daigoro

How regularly do you see this? (E.g. 2/3 times - please try 3 times if possible):

Version number (found in Help tab in Settings): 0.f3.28.120518

Hey there @Ya_shi_shi !

Thank you for bringing this to our attention, I have submitted a ticket for this issue so that our internal team can investigate this issue further.

Thank you again for entering this issue! :+1:


This should now be fixed as of 0.g1.49.126267.

Please let us know if you continue to see this issue!