Game spawns me into hub without errors

Describe the bug:
Copying changes into the template of this entity in this game leads to a server crash

How do you cause this bug?
Change a property of the midi player script folder and copy those into the template

Screenshots / video of bug:

Which platform: PC

Your Crayta username:
Daigoro

Game seen in (including “Hub” or “Editor for XYZ”):
In “Aell”

How regularly do you see this? (E.g. 2/3 times - please try 3 times if possible):
10/10 times

Time + date seen:
Today, the last couple of minutes (a couple times)

Update:

It is probably cause by this somehow (found in the Track_Classicala and Track_Theme script):

local TrackData={}
local volumeDefault={1}
local instrumentDefault={“”}
local shiftDefault={“”}
local octDefault={0}
– Script properties are defined here
TrackData.Properties = {
– Example property
{name = “enabled”, type = “boolean”, default = true},
{name = “Name”, type = “string”, default = “”},
–general/default
{name = “Volume”, type = “number”, default = .8,editor=“slider”,min=0.1,max=2},
{name = “Instrument”, type = “string”, options={“Piano”,“Akkordeon”,“Gitarre”,“Sine”}, default=“Piano” },
{name = “Shift”, type = “string”,options={“Original”,“LeftShift”,“RightShift”}, default=“Original”},
{name = “Oct”, type = “number”, default=0},
{name = “Length”, type = “number”, default = 1,editor=“slider”,min=0.1,max=2},
–channe specific
{name = “volume”, type = “number”, editor=“slider”, min=0, max=1, container=“array”, default=volumeDefault},
{name = “instrument”, type = “string”, container=“array”, default=instrumentDefault, options={“Piano”,“Akkordeon”,“Gitarre”,“Sine”} },
{name = “shift”, type = “string”,container=“array”,options={“Original”,“LeftShift”,“RightShift”}, default=shiftDefault},
{name = “oct”, type = “number”, container=“array”, default=octDefault},
{name = “length”, type = “number”, editor=“slider”, min=0, max=1, container=“array”, default=volumeDefault},
}
local MFile={ 1, 3, 192 }
for i=2,MFile[2] do
volumeDefault[i]=volumeDefault[1]
instrumentDefault[i]=instrumentDefault[1]
shiftDefault[i]=shiftDefault[1]
octDefault[i]=octDefault[1]
end

More precisely:
I think it is because i change the property default dynamically via code.

Hello Ya_shi_shi,

Thank you for reporting this situation to us.
I have submitted a ticket to our internal team for additional investigation. :slight_smile: