Under certain conditions, gc can run and remove properties from a destroyed entity without actually removing the exposed userdata. Any attempt to index these properties will crash the local client, resulting in the “Your game had a glitch” message.
I’ve created the “Bug Report - Garbage Collection Crash v1” package to demonstrate this. Just install, attach the template to the player, and preview the game (with the console window open).
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We’re are aware of the bug and it’s fixed for next big patch!