Garbage Collection Crashes Crayta

Under certain conditions, gc can run and remove properties from a destroyed entity without actually removing the exposed userdata. Any attempt to index these properties will crash the local client, resulting in the “Your game had a glitch” message.
I’ve created the “Bug Report - Garbage Collection Crash v1” package to demonstrate this. Just install, attach the template to the player, and preview the game (with the console window open).


We’re are aware of the bug and it’s fixed for next big patch! :slight_smile: