How to user getAnimationNames

I am trying to get the list of the animations using GetAnimationNames() but i get a tabled filled with userData which I can not read, ca someone explain how to deal with that?

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Iā€™m on the same situation. Anyone can explain how to make a correct use of GetAnimationNames, please?

Try using tostring() on the user data values. Otherwise, if you need to get the animation strings for a mesh, you can see them by hovering over the Copy Animation Names button in the property window