Describe the bug: If you move something on the client, the player will collide with where the object is on the server.
How do you cause this bug?
Turn on collision on an object
Move it on the client
When the user walks into the space the object used to fill, the player will move forward 1 tick, then immediately teleport back.
It appears that the server is “correcting” the client, even though the client is actually correct
Which platform: Stadia
Which input: keyboard + mouse
Your Crayta username: Cereal
Game seen in (including “Hub” or “Editor for XYZ”): Editor
How regularly do you see this? (E.g. 2/3 times - please try 3 times if possible): Every time
Time + date seen: 6/5/2021
Version number (found in Help tab in Settings): 0.7.409.102703