Inventory system

From John on Discord:

An inventory UI system would be fantastic to have a package of! Not the hotbar system, but a proper inventory, where you pull of a menu (Tumbleweed Ridge would be a good starting point)

Bonus features:
drag and drop sorting (mouse and or keyboard)
Equip spot
Character view (so you can see the equipped items
auto sort buttons
adaptive layout based on slot #
sub menu for item selection (consume, drop, equip, etc)


has anyone made this? if one is made, what button press standard should be followed?

russ did
← arrow for challenges
→ be for achievements?
^ arrow for inventory?

show currency on screen or just inventory at the bottom ?

this allows XYBA for more common player commands.