Let us use Controller D-pad input (For 2D Puzzle Games)

I’m working on a 2D Puzzle Game and the most comfortable way to play is using a Controller’s D-pad buttons. Control-Stick is just not accurate enough for 2D games. Keyboard is obviously also supported, but doesn’t have that retro feeling.

Currently the down-button on the D-pad is blocked with picking emotes. It would be great if the player (or the game) could overwrite this and use the D-pad buttons.