The more the best , from fast and weak to heavy and slow.
charged attacks would need some recover animation.
classic
1 hand with parry with or without shield
2 hands with parry
dual welding with crossed weapon parry
The more the best , from fast and weak to heavy and slow.
charged attacks would need some recover animation.
classic
1 hand with parry with or without shield
2 hands with parry
dual welding with crossed weapon parry
The charging part of the charge animation could be a grip, so we can hold it as long as needed.
Also a grip for when the character has been parried.