Meshes attached to "weapon_l" socket in rpg grip disappear when using the "fire" animation

Describe the bug:
meshes attached to “weapon_l” socket in rpg grip disappear when using the “fire” animation

How do you cause this bug?

  • List the steps
    attach a mesh to the “weapon_l” socket and change player to rpg grip
    play the “fire” animation
    observe the mesh disappear

Screenshots / video of bug:

Which platform: Stadia

Which input: keyboard + mouse

Your Crayta username: mochi

Game seen in (including “Hub” or “Editor for XYZ”): Editor

How regularly do you see this? (E.g. 2/3 times - please try 3 times if possible):
3/3

Time + date seen: 02/12/2021

Version number (found in Help tab in Settings):
0.e2.22.113498

Remember!
The more information you provide, the more likely it is that this bug can be fixed quickly! Also, if this was discussed in Discord / Reddit / elsewhere, it might help to include a screenshot of that discussion!

Hi there Mochi,

Thank you for reporting this issue to us.
I have submitted a ticket to our internal team. :slight_smile: