Patch Notes: Crayta 0.E4.48.115202

Highlights

  • Strength and Sorcery season extension until April 6th
  • Bug fixes and stability improvements (See below for details)

Stability

  • CQ-12933 - Fixed an issue in Create which could cause a server crash where multiple players toggle Simulate property
  • CQ-12970 - Fixed an issue flagged by the community in Create where passing a table with a property type vector or rotation to the UI can cause a crash
  • CQ-12936 - Fixed rare issues in Create where copy and paste using the voxel tool may cause a server crash
  • CQ-12931 - Fixed a rare issue in Create where using the extrude voxel tool may cause a server crash
  • CQ-12887 - Fixed a rare crash caused by activating editor tools quickly returning from preview
  • CQ-12932 - Fixed a rare crash when checking for player rewards

UI

  • CQ-13051 - Added support to sort Blueprint search results by upvote
  • CQ-12078 - Fixed graphical issues on transition between different body shapes in the customisation menus

Create

  • CQ-13032 - Fixed an issue flagged by the community where the Impact Stone effect was missing a texture
  • CQ-12999 - Fixed an issue in Create when using the Lua editor causing function autocomplete to not always be available
  • CQ-12918 - Fixed a rendering issue in Create where a white shape may appear inside a selection when too close to the player’s drone
  • CQ-12915 - Fixed an issue flagged by the Community in Create where the GetBattlePassInfo() doesn’t always return the correct level for a player
  • CQ-12904 - Resolved minor typos in creation asset tags
  • CQ-12872 - Fixed an issue in Create that could cause the screen to shake while in Basic Edit mode if the creator opens the entity menu and moves the mouse
  • CQ-12870 - Fixed an issue in Create where when in Basic Mode if a player opens the edit window this causes the drone to no longer appear during the transition
  • CQ-12857 - Fixed an issue flagged by the community causing the Cherry Wood Planks voxel to place the Walnut Wood House Slats voxel instead
  • CQ-12775 - Fixed an issue in Create where when previewing with two players calling GetCameraLookAt() could cause a client crash
  • CQ-12908 - Fixed an issue flagged by the community where meshes attached to “weapon_l” socket in rpg grip disappear when using the “fire” animation
  • CQ-12363 - Fixed an issue in Create preventing 3D vectors & colors from being passed to widgets

Create & Play

  • CQ-11928 - Fixed an issue flagged by the community where cancelling a timeline doesn’t always stop it on the client
  • CQ-12455 - Resolved a further issue causing shadow-fighting with rotated voxel meshes

Cosmetics

  • CQ-12944 - Updated hair stripe names for some hair styles
  • CQ-12905 - Resolved minor cosmetic issues with a number of items: Trim, Red, Staghorn, Mountebank, Cosmia

Play

  • CQ-12875 - Fixed an issue flagged by the community on PC where custom loading screens would not always match the player screen size
  • CQ-12841 - Updated the level-up notification with Stength and Sorcery icon
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