Describe the bug:
It appears that falling Players will accelerate at 2 g, while all other entities accelerate at the usual 1 g.
How do you cause this bug?
- Make the player fall
- You can compare the player falling speed to another falling entity, and notice the acceleration is double that of the other entity.
Screenshots / video of bug:
Your Crayta username: Yogarine
Version number: 0.6.158.101395