Stadia/EGS Name:Stadia: Slaying#3222 … Epic Games: Slaying_ Contributors:Slaying & TheDeveloper Game Name:TRPG Game Description:A unique take on the Tycoon genre. Made for the Game Jam Nov. 2021 by Slaying and TheDeveloper. Share link: Play now @ Crayta Tags:Tycoon, RPG, Atmospheric, Adventure, Open World, Exploration Special thanks to: Vilva → Music Player
Welcome
Welcome adventurer! TRPG is a game where you create your own resource-producing vacation Island!
Next, you will learn about “Plots”, “Nodes”, and the “Queue”, to help you get started on your journey.
Getting Started
Plots - Land that you can build on.
Two sizes: Small and Large.
Each size has separate building options.
Nodes - Buildings that generate resources and can be upgraded for faster production, higher capacity, and overall better resource yield.
There are currently 9 purchasable/upgradeable nodes in the game:
Blacksmith
Quarry
Mineshaft
Garden
Alchemy Hut
Trapper
Tiki Bar
Dance Floor
Fisher
Each node has its own upgrade path, allowing a sense of progression and end goal.
Some nodes feature an additional (and expensive) “High-tech” upgrade variant, which is the last purchasable upgrade.
Resources can be sold at the Merchant Wagon for gold. In return, you can use your gold to purchase more Nodes or upgrade existing Nodes.
Queue - Multiple players can own a Node in the same exact Plot, but only one player’s Node can be shown and collected from at a time.
If you are the only player in the game, you will be able to view and collect from all of your Nodes.
When more than one player is in the game, there is a Queue which determines whether or not you can purchase a Node (or view your Node if you’ve already purchased one) on a certain Plot.
The Queue is first come first serve - As long as you are standing within the general proximity of your Node, it shall remain until you leave the area.
If you leave the area of your Node, another player is free to build a Node, or view their already purchased Node.
You’ll always keep ownership of all of your nodes - You just may not always be able to access them, until the Plot is available again in the Queue.
Additional items have been added and the following Nodes now reward unique items based on their upgrade level:
Blacksmith - tin ore, copper ore, iron ore, silver ore, gold ore, fusion ore
Mineshaft - bronze bar, iron bar, silver bar, gold bar, fusion bar
Fisher - starfish, trout, perch, salmon
Added an additional upgrade tier to Blacksmith & Fisher
Added a new Fishing area with (3) available spots for Fisher Nodes!
Added a new Mine area inside the Island that contains resources
Added new/alternative paths around the Island to improve accessibility
Updated help tutorial with additional information
Updated prices of all Nodes and Node upgrades (The Game Jam submission version had low pricing so that users could test/see all game content in a timely manner)
All user Save Data reset - As the Game Jam submission version wasn’t necessarily an official release.
Other bug fix/changes:
Fixed 2 never disappearing drinks from showing up at bottom of collect chest on all Tiki Bar Nodes
Fixed Gold Ore extruding from collect chest on all Mineshaft Nodes
Fixed naming issue with Lanterns in Blacksmith (Changed from Campfire to Lantern)
Fixed naming issue with action text on Light Switches in High-tech Blacksmith, Quarry, Mineshaft (changed from Extenguish/Lit to Turn Off/Turn On)
Fixed naming issue with High-tech Quarry Door (changed from Mineshaft Door to Quarry Door)
Fixed placement/position of doors on High-tech buildings
Fixed naming issue with Blacksmith Nodes (Changed from Quarry to Blacksmith)
Fixed Knight phasing through collection chest on Blacksmith2 Node
Fixed naming issue with Quarry (Changed from Blacksmithffff to Quarry)
Fixed High tech Blacksmith chest and sign clipping into building frame
Fixed High tech Mineshaft drill not spinning
Fixed minecart on Mineshaft blocking upgrade and sell sign
Fixed Mineshaft3 prohibiting collection from chest
Fixed town board extruding under the ground by one voxel
Fixed Bar5 (High-tech Tiki Bar) not being purchasable
Fixed collect display name on Bar5 (changed from Rocks to Tiki Drink)
Fixed display name of lanterns on AlchemyHut0, AlchemyHut1, AlchemyHut2, Quarry4
Fixed unintended Bar2 inside of Bar3, Bar upgrades should work as intended now
Fixed 2 plots on top of island that were too high
Removed trashbin from Quarry
Replaced unintended ? with " in the help tutorial
Replaced wheat meshes with wheat voxel mesh on all Gardens to reduce entity count
This update marks the resolution of all the bugs we’ve heard about/encountered since the Game Jam. Phew. Right now is the best time for returning and new players to come check it out!
New name - TRPG is now Resource Isle Tycoon.
Bug fixes/changes:
Resolved bug where you sometimes couldn’t purchase a new Node in the same spot you’ve previously sold a Node in
Resolved bug where you could collect once from a Node before it’s generated any resources, resulting in an incomplete item (icon, but no name or quantity)
Adjusted Node triggers to assist in previewing purchases at different angles
Finished transitioning every aspect over to the X1 Framework which should only improve the game even more from here on out
What’s new:
The following Small Nodes are now available for purchase: The Bakery, Alchemy Booth, Weaponsmith. These Nodes have higher purchase costs and upgrade costs compared to other Small Nodes, but also output higher profit at a fast (active) pace.
The Winter Update is still ongoing for the time being
Some exciting additions will be coming to Resource Isle Tycoon. In preparation, The Winter Update has officially ended and the Island has returned back to normal…
The Island has been updated with a new look, and more resources have been added for collection
Three new leaderboards to compete against each other, with a dedicated POI - ‘Cave of Legends’
Compass with notable POI’s to assist in navigation for new users and the alike
The starting area has been rearranged. Nodes have been slightly shifted around, to make room for an additional Large Node
The Blacksmith and Garden Nodes have been updated with more structural details