Moving the player entity via SetMoveOverride or using SetLookOverride to change the player view doesn’t work while widgets have their cursor enabled.
Still doesn’t work. Additionally the emote/quick chat wheel that can’t be disabled interrupts any movement too.
Hi Ya_shi_shi,
Thank you for the bug report and apologies for the delayed response.
I have created a ticket for this issue and reported it to our internal team for additional investigation.