Describe the bug:
- Only happens with Voxel Meshes that have a rotation other than Rotation.Zero,
- When they change position,
- Only with a texture w/a bumpy surface,
- Isn’t pretty, looks weird.
These show something similar to z-fighting, only it seems to be the ‘lightmap’ / ‘shadowmap’ of that surface under different lighting directions. This started, AFAIK, since the Neon Coast update. Here is a video of the bug:
How do you cause this bug?
- List the steps
move any voxel mesh on a rotation that has a rough surface texture
Screenshots / video of bug:
Which platform: PC / Stadia
Which input: Controller / keyboard + mouse
Your Crayta username:
Game seen in (including “Hub” or “Editor for XYZ”):
“Hmmm” in my editor.
How regularly do you see this? (E.g. 2/3 times - please try 3 times if possible):
Always, also in live games.
Time + date seen:
2021-10-28 08:37:35 CET
Version number (found in Help tab in Settings):