Shape onDamage bug

Describe the bug:
It causes an error when you try to use onDamage:Listen to a Shapes. It works fine on mesh. This only happens on Shapes

How do you cause this bug?
*Get a reference to any Shape
*Listen to the onDamage event (e.g self.properties.shape.onDamage:Listen(self,“OnDamage”))

Screenshots / video of bug:


Which platform: PC

Your Crayta username: joshuajames2

Game seen in (including “Hub” or “Editor for XYZ”): Editor Script

How regularly do you see this? (E.g. 2/3 times - please try 3 times if possible): Always. Everytime

Time + date seen: 10/15/2022 9:23 am

Version number (found in Help tab in Settings): 0.h1.98.133663

(PC only) hardware specs (upload dxdiag file if possible - Open and run DxDiag.exe): not applicable

Hi @Tralaro,

Thanks for the report, we had this reported regarding onCollision too, so I’ve added your info into the report.