Stadia/EGS Name: Stadia: Slaying#3222 … Epic Games: Slaying_
Game Name: Siege Tower
Game Description: Climb to the top of the Siege Tower to take control and score points. The first player to 35 points wins. Gear up with various melee, ranged, and magic weapons. Eliminate others in intense PvP combat. Explore and Protect the Kingdom at all costs.
Share link: Play now @ Crayta
Tags: Medieval, Fantasy, PvP, Fighting, Tactical
Special thanks to: Ekelrock → King of The Hill, Vilva → Music Player, Sinjin → Equip and Stow , Cereal → Compass, Ephemerald → Temporary Healthbar Combat Dummy
All castles, towers, mobile weaponry construction are from my “Medieval Warfare” package. You can check that out @ Medieval Warfare if you are interested in making a medieval game.
The first update to Siege Tower is here!
Game world changes
New map (as seen above) with a more detailed environment
Take a swim in the freezing cold icy water, or don’t, you’ll probably die…
Brand new tower with a bigger ramp, bigger wheels, new stairs & additional ways to get to the capture area
Bigger capture area! More room for capture/fighting other players who are trying to capture
Tower now moves back and fourth between opposing castles
Low health indicator
Mini map to show surroundings/enemy players
Focus to weapons
Improved UI across the board (all widgets) for a more cohesive design
2 new leaderboards: Most capture pts & Most kills
Game mode/balance changes
Increased capture points per/s
Points required for a round win reduced from 75 to 45
Lobby time reduced from 45s to 20s
Game time reduced from 6m 45s to 5m
Ranged attacks/magic spells
Massive update to Siege Tower today which has been in the works for awhile now!
An entirely new map / game world to explore and play on
New lobby Kingdom area with additional POI’s (Weapons Shop, Magic Shop, Training Grounds, Inn)
Changes to melee combat - Damage hitmarkers added, increased melee range with damage dropoff, increased aim assist
Ranged and magic combat added - Deals damage on hit + AOE damage
Portals added to the battlefield as well as the Tower
Added traps that can be armed & disarmed and deal great damage
Players now earn gold per round played, but can also find gold hidden in destructible crates
Hidden gems added throughout the Kingdom which can be sold for a good profit
New weapons added: Skull Halberd, Dragonborn Spear, Fire Crossbow, Staff of Water/Earth/Fire, Forge Tongs, Forge Hammer, Brazier, Broomstick, Farmer’s Stick, Flame Torch, Log.
Weapon spawns added all throughout the battlefield and Kingdom
Smallish update for Siege Tower to end the week, with some new weapons and a couple changes:
New weapons that can be bought/found within the Kingdom: Fishers Harpoon, Skiver, Cleaver, Goblet, and Coat Rack
Added effects/lighting to magic staves
Added UI characters to Weapons Shop & Magic Shop
Staff ground spawns now come with a bundle of ammo
Combat controls hidden when weapon is stowed
Resolved issue with reversed damage dropoff
Switched over the combat dummy’s in the training grounds to use Ephemerald’s modifications to the script, showing the health only when attacked and disappearing shortly after
The ‘BladeHammer’, a magic infused axe, is still hidden somewhere within the Kingdom…
Climb to the top of the Siege Tower to take control and score points. The first player to 35 points wins. Gear up with various melee, ranged, and magic weapons. Eliminate others in intense PvP combat. Explore and Protect the Kingdom at all costs.