Skeleton Outfits NPC package

The intent of this pack is for creators to have more non-human enemy outfit options to use in their games.

They are not functional NPCs, they do not attack or have AI, for this you will need another package (some very interesting ones will come out soon).

You can check it in the showcase: [Crayta]

To use it you have to:
-Install the package “Skeleton Outfits Npcs”
-Drag and drop from template the npc you want (they start with the name "Tumnairf Skel - "
-And that’s it!

I don’t recommend adding or moving existing meshes, it’s complex (and very annoying) because it’s not a basic kitbash, some pieces are placed by code.

When you put an npc in the world, you will have to see it in preview mode to see correctly how it is, in the editor you will see some things that do not correspond to the final result.

There are currently 15 npcs.

T1, T2 and T3 Drowned:

Unique tier Seahag:

T1, T2 and T3 Samurai:

Unique tier Rootman:

T1, T2 and T3 Bomber:

T1, T2 and T3 Mr. Balloons:

Unique tier Bank Robber:

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GRACIAS for this package :yum:

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Thanks Joachim! I hope to see this npc on your games! :stuck_out_tongue:

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