Sounds don't stop when previewing level

Describe the bug:
When playing a sound through the sound selection menu for script properties, if you preview the level while the sound is playing, it will not stop the sound. When you leave the game and go back to the editor the sound is still playing, and can’t be stopped.

How do you cause this bug?

  • Edit a soundasset property
  • While editing this sound, preview some of the music (e.g. Jacob’s Ladder Action)
  • While this is playing, preview the level
  • Stop previewing level
  • Sound cannot be stopped

Screenshots / video of bug:

Which platform: PC

Which input: keyboard + mouse

Your Crayta username: rubik cube man

Game seen in (including “Hub” or “Editor for XYZ”): Edtior

How regularly do you see this? (E.g. 2/3 times - please try 3 times if possible): Every time I try to replicate it.

Time + date seen: 11/04/2022

Version number (found in Help tab in Settings): 0.f1.133.119466

(PC only) hardware specs: Don’t feel comfortable sharing this right now - available on request.

Dear Rubik_cube_man

Thank you for raisin this problem to us, your issue has been entered in our data base and will be resolved in the briefest of delay.
Fortunately you can always stop the audio preview manually before prewiring your game. while it’s not a real fix it’s still gonna allow you to test your game without being bothered.

Have a Beautiful day.

Hey Rubik, I have also encountered this while previewing music on the ‘User’ template using one of the music player packages. The quickest solution right now seems to be exiting the editor, then loading back in.