Specific Meshes Don't Reset Location

I’m using the method demonstrated in the Football Game tutorial to reset objects after they’ve moved into a trigger. I have it set up and working perfectly fine on a net mesh, but when trying it on the bridge mesh, the object refuses to reset. I tested it changing nothing but the meshAsset and it simply works for some meshes and not for others. With non-working meshes, it seems to flash to the location for an instant but then disappears.

This is the code being used:

I’ve pinged this up to our LUA wizard to have a look, I’ll feedback when we have investigated!

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