Target Practice Blueprint With NPC's

Now we have NPC’s, I’d like to see someone make a blueprint starting with the Target Practice template, and replace the targets with NPC’s:


The NPC’s should have alive set to false when shot on the client and this will count as a target shot. The NPC should also reset by coming alive when the player goes over the first check point.

The NPC’s should also hold a gun and do some basic movements like random ducking and moving slightly left and right.

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