The BezierHandler package

I published the BezierHandler package! Place the BezierHandler locator in the world. Place BezierNode templates in the world and setup your bezierCurve scripts node property to contain the nodes in the order you want them to be. Also select the entity property (which will select the entity that moves along this path).
You can also use the properties tagetVelocity, goOnStart, runOnClient and loop. Alternatively use the Move() or Stop() functions. By scaling the X value of the BezierNode template, you modify the control points on each node (basically the weight of a node on the final path).

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