Describe the bug:
When printing self:GetEntity()
on an npc, it always prints another reference, even if these should all show the same reference instead.
How do you cause this bug?
- List the steps
Attach this script to an npc:
local Test = {}
function Test:Init()
print(self:GetEntity())
print(self:GetEntity())
print(self:GetEntity())
print(self:GetEntity())
end
return Test
console output:
[Server] userdata: 0x7f31b9ac9070
[Server] userdata: 0x7f31b9ac9118
[Server] userdata: 0x7f31b9ac91c0
[Server] userdata: 0x7f31b9ac9268
Screenshots / video of bug:
Which platform: PC
Which input: keyboard + mouse
Your Crayta username: Daigoro
How regularly do you see this? (E.g. 2/3 times - please try 3 times if possible):
100%
Version number (found in Help tab in Settings):
0.f3.28.120518