Understanding the basic concepts of multiplayer games: client / server, lobbies, etc

It took me a while to understand how the basic concepts of multiplayer games applied here in Crayta. After learning them through “the hard way”, I thought it would be a good idea to write an article that could help others to understand them easier. Hope it helps!

https://medium.com/@itortv/creating-games-with-crayta-server-client-code-lobbies-and-multiplayer-concepts-f836422b4f5e

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