Undoing actions (control Z) sometimes causes a crash

Describe the bug: When I’m just building a game. Placing voxels, creating voxelmeshes out of them, I will some times need to undo a previous action. In some cases (can’t determine which specific action was undone) it will crash the game.

How do you cause this bug?

  • List the steps
    I did not cause the bug. A problem in Crayta caused the bug, I merely experienced it.
  • Place some voxels
  • Selected the just created voxels with volume select.
  • Creating a voxel mesh out of them
  • Renaming the voxelmesh
  • Noticing I need one less line of voxels, instead of deleting a line (I prefer the move/ui etc tools in the exact middle, I undo until I get to the part where I select the voxels.
    I did the exact same thing twice in this case. On the second run, right where the voxel mesh was creating was about the be undone, Crayta crashed on that action.

Screenshots / video of bug: No screenshot as Crayta crashed

Which platform: PC / Stadia: PC

Which input: Controller / keyboard + mouse: Keyboard + mouse (used Control Z)

Your Crayta username: SevenDos 72

Game seen in (including “Hub” or “Editor for XYZ”): Editor for a project you can probably find in the logs.

How regularly do you see this? (E.g. 2/3 times - please try 3 times if possible): This is the 3rd time it has happened in 2 weeks.

Time + date seen: around 24/7/2022 21:15 gmt

Version number (found in Help tab in Settings): 0.g1.49.126267

(PC only) hardware specs (upload dxdiag file if possible - Open and run DxDiag.exe):
Machine name: MSI
Machine Id: {6289CBC1-CCD9-4022-AB67-C003138448F1}
Operating System: Windows 10 Home 64-bit (10.0, Build 19044) (19041.vb_release.191206-1406)
Language: English (Regional Setting: English)
System Manufacturer: Micro-Star International Co., Ltd.
System Model: GE76 Raider 11UH
BIOS: E17K3IMS.11B (type: UEFI)
Processor: 11th Gen Intel(R) Core™ i9-11980HK @ 2.60GHz (16 CPUs), ~3.3GHz
Memory: 65534MB RAM
Available OS Memory: 65238MB RAM
Page File: 12316MB used, 62649MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 12
DX Setup Parameters: Not found
User DPI Setting: 96 DPI (100 percent)
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
Miracast: Available, with HDCP
Microsoft Graphics Hybrid: Supported
DirectX Database Version: 1.3.6
DxDiag Version: 10.00.19041.0928 64bit Unicode

The more information you provide, the more likely it is that this bug can be fixed quickly! Also, if this was discussed in Discord / Reddit / elsewhere, it might help to include a screenshot of that discussion!

Hey there @SevenDos !

Sorry to see this randomly occurring on you lately. I have gone ahead and entered a ticket for this issue into our system and our internal team will investigate those logs to see what could be causing this.

Thank you very much for providing the information above! :blossom: