I packaged a locator with 3 canvas based world widgets attached to it. There is a Lua script on top of it. The three widgets are:
Inside the Lua script, there are properties for all widgets.
This one is simple, you can set a strike timer in seconds and that will be randomized a bit. If you set it to 10, it will take around 10 seconds for each strike.
You can set the amount of clouds and also their velocity, color and size.
Quite similar to the fog properties. Rain properties are those snow like particles while Rain2 are the properties for particles, that look like rain drops on the lense/screen.