Let us know your game name, provide a state share beta link to it, and let us know what - if anything - specific you want to get feedback on!
**IMPERIAL AGE OF WAR, MAGIC & ACTION **
Really inventive and great to see new genres being made!
Some 3D UI / indicator that scarecrows are collecting resources
Indication of being attacked would be good
Indication of currently selected unit
Allow some alternative camera movement with WASD, some zoom controls
Possible to have RMB to issue move orders, rather than drag
- UI is a bit vague in the bottom right, needed to be explained that it was shot + reload speed, and attach + defense power; is it necessary?
- Needs to draw attention to the base being attacked
- Change tank lives to be per individual rather than pool? Balance with scaling difficulty
- Remove tank health entirely, not really a necessary mechanic
Oh, i missed this entirely. I would like to get some feedback on this game in currently working on.
It is only a little test for some basic stuff in preparation for a series of games. The games will not be connected to this one, but it will base on most things i used here already so I’d like to hear some feedback/ideas on any of the mechanics.