Describe the bug:
By default, a world widget that is far away from the player is not visible. If you get close to it, it becomes visible.
If you then back up to the original position, the widget is still visible.
How do you cause this bug?
- Remix or run this: Crayta
- Preview it, walk towards the stone wall
- You’ll see a circle appear above you, walk backwards to the original position.
- The widget persisted
Screenshots / video of bug:
Here’s a video of the problem and the use case - I was trying to add a crosshair indicator to a cannon, but due to the distance, it’s not visible until you physically walk up to it, then go back to the cannon.
Which platform: PC / Stadia
Which input: Controller / keyboard + mouse
Your Crayta username: Cereal
Game seen in (including “Hub” or “Editor for XYZ”): Linked above
How regularly do you see this? (E.g. 2/3 times - please try 3 times if possible): Every time I’ve tried, I suppose
Time + date seen: February 02 2022
Version number (found in Help tab in Settings): 0.e5.40.115857